MAGAZINES
All magazines are from the original print run unless stated, and can be assumed to be complete (with all inserts, games etc) unless otherwise noted.
This list contains 134 unique items.
Arcane
- Issue 19 (1997 Future Publishing)
- Includes Forgotten Futures (an abridged version of the Forgotten Futures rules, with Taking the Tunnel).
Ares
- Issue 1 (1980 Simulations Publications Inc)
- Includes WorldKiller game (counters replaced by redrawn alternative set).
- Issue 3 (1980 Simulations Publications Inc)
- Includes Barbarian Kings game.
- Issue 4 (1980 Simulations Publications Inc)
- Includes Arena of Death game (for DragonQuest).
- Issue 6 (1981 Simulations Publications Inc)
- Includes Voyage of the BSM Pandora game.
- Issue 11 (1981 Simulations Publications Inc)
- Includes Albion: Land of Faerie game.
- Issue 13 (1983 TSR)
- Missing Damocles Mission game, includes DragonQuest scenario "The Treasure of Socantri".
- Special edition 1 (1983 TSR)
- Includes "First Contacts" (article on an alien race for Universe).
- Special edition 2 (1984 TSR)
- Includes "The Far Frontiers" (article on FASA's Traveller sector).
Autoduel Quarterly
- Volume 8, number 4 (1990 Steve Jackson Games)
Challenge
- Issue 39 (1989 Game Designers' Workshop)
- Includes "The Hinterworlds" (article on a sector for MegaTraveller).
Different Worlds
- Issue 2 (1979 Chaosium)
- Includes "Arduin, Bloody Arduin" (article on the Arduin campaign) by David Hargrave, and "My Life And Role-Playing" articles by David Feldt and Steve Jackson.
- Issue 3 (1979 Chaosium)
- Includes "My Life and Role-Playing" articles by Dave Arneson and Steve Perrin.
- Issue 4 (1979 Chaosium)
- Issue 5 (1979 Chaosium)
- Includes "My Life and Role-Playing" articles by John Snider and Scott Bizar.
- Issue 8 (1980 Chaosium)
- Issue 9 (1980 Chaosium)
- Includes "The Imperium: A Traveller Campaign" (article on an early version of Traveller's default setting), by Marc Miller.
- Issue 24 (1982 Chaosium)
- Special issue on Mostali (dwarves for Glorantha).
- Issue 31 (1983 Chaosium)
- Includes "Adventure by Design" (analysis of types of adventure scenario), by Ken Rolston.
- Issue 34 (1984 Chaosium)
- Issue 35 (1984 Chaosium)
- Includes "My Life and Role-Playing" article by Michael Stackpole.
- Issue 36 (1984 Chaosium)
- Includes "Magic and Social Structure", by David Dunham.
- Issue 40 (1985 Sleuth Publications)
- Issue 41 (1986 Sleuth Publications)
- Issue 42 (1986 Sleuth Publications)
- Includes "Garbage Pits of Despair: Part I" for Blackmoor, by Dave Arneson.
- Issue 43 (1986 Sleuth Publications)
- Includes "Garbage Pits of Despair: Part II" for Blackmoor, by Dave Arneson.
- Issue 44 (1986 Sleuth Publications)
- Issue 45 (1987 Sleuth Publications)
Dragon
- Issue 88 (1984 TSR)
- Includes "Before the Dark Years" (article on Gamma World's chronology, linking it to Metamorphosis Alpha).
- Issue 309 (2003 Paizo Publishing)
- Includes "Incursion" for Dungeons and Dragons, Third Edition / Pharagos.
- Dragon Magazine Archive Boxed Set (1999 Wizards of the Coast)
- IBM PC CD-ROM, reprinting Dragon issues 1 through 250 and The Strategic Review issues 1 through 7, all from TSR.
- Annual 1 (1996 TSR)
- Includes "Beyond the Flanaess" for Greyhawk and "Campaign Classics: The Scro" for Spelljammer.
- Annual 2 (1997 TSR)
- Includes "Founding Greyhawk" (article on the creation of the Greyhawk campaign), by Gary Gygax.
- Best of The Dragon Volume I (1980 TSR)
- Reprints of articles from The Strategic Review and The Dragon Volumes I and II.
- Best of Dragon Magazine Volume II (1981 TSR)
- Reprints of articles from the first four years of Dragon.
- Best of Dragon Magazine Volume III (1983 TSR)
- Reprints of articles from Dragon.
- Best of Dragon Magazine Volume IV (1985 TSR)
- Reprints of articles from Dragon.
- Best of Dragon Magazine Volume V (1986 TSR)
- Reprints of articles from Dragon.
- The Best of Dragon Magazine Games Boxed Set (1990 TSR)
- Reprints of Ringside (1980), Food Fight (1980), File 13 (1983) and King's Table (1987), as well as a revised version of Search for the Emperor's Treasure (1981), all from Dragon.
Dungeon / Polyhedron
- Dungeon 21 (1990 TSR)
- Includes "Jammin'" for Spelljammer.
- Dungeon 36 (1992 TSR)
- Includes "The Sea of Sorrow" for Spelljammer, as well as "Asflag's Unintentional Emporium".
- Polyhedron 73 (1992 TSR)
- Includes "An 1889 Crystal Sphere: Her Majesty's 1st Giff Infantry (The Grays)" for Space: 1889 and
Spelljammer.
- Polyhedron 74 (1992 TSR)
- Includes "A New Crystal Sphere: Combat, Planets, And The Aliens of Sol" for Space: 1889 and Spelljammer.
- Dungeon 39 (1993 TSR)
- Includes "Flowfire" for Spelljammer.
- Dungeon 45 (1994 TSR)
- Includes "An Artist's Errand" for Spelljammer.
- Polyhedron 124 (1996 TSR)
- Includes "A World of Your Own: Island Campaigns: Part 3 - Speaking (demi-)planely" for Advanced Dungeons and Dragons, Second Edition.
- Dungeon 92 / Polyhedron 151 (2002 Wizards of the Coast)
- Includes Shadow of the Spider Moon for Dungeons and Dragons, Third Edition / Spelljammer.
- Dungeon 94 / Polyhedron 153 (2002 Wizards of the Coast / Paizo Publishing)
- Includes Omega World for d20.
- Dungeon 100 / Polyhedron 159 (2003 Paizo Publishing)
- Includes Knights of the Lich-Queen and "The Lich-Queen's Beloved" for Dungeons and Dragons, Third Edition / Pharagos.
- Dungeon 101 / Polyhedron 160 (2003 Paizo Publishing)
- Includes Iron Lords of Jupiter for d20.
Dungeoneer, The
- Issue 9 (1979 Judges Guild)
- Includes "Dealing with the Concepts of Empires" (article on the concepts underlying Traveller's default setting), by Marc Miller.
Eye of All-Seeing Wonder, The
- Issue 1 (1992 Self Published)
- Includes Part I of Tirikelu: Roleplaying on Tekumel.
GameMaster Publications
- GM1 A Flight of Eagles (1985 Paul Cockburn).
- GM2 Find the Lady (1985 Paul Cockburn).
- GM3 In Search of New Gods (1986 Paul Cockburn).
- GM4 The Awakening (1986 Paul Cockburn).
- GM5 Rod of Serraillian (1987 Paul Cockburn).
Good Games Guide, The
- Issue 1, Winter 1985-1986 (1985 Games Workshop).
Imagine
- Issue 1 (1983 TSR)
- Issue 2 (1983 TSR)
- Issue 3 (1983 TSR)
- Issue 4 (1983 TSR)
- Issue 5 (1983 TSR)
- Issue 6 (1983 TSR)
- Issue 7 (1983 TSR)
- Issue 8 (1983 TSR)
- Issue 9 (1983 TSR)
- Issue 10 (1984 TSR)
- Issue 11 (1984 TSR)
- Issue 12 (1984 TSR)
- Issue 13 (1984 TSR)
- Issue 14 (1984 TSR)
- Special Luther Arkwright issue, includes first published story by Neil Gaiman.
- Issue 15 (1984 TSR)
- Issue 16 (1984 TSR)
- Issue 17 (1984 TSR)
- Issue 18 (1984 TSR)
- Issue 19 (1984 TSR)
- Issue 20 (1984 TSR)
- Issue 21 (1984 TSR)
- Issue 22 (1985 TSR)
- Special Eternal Champion issue, seventh Pelinore issue.
- Issue 23 (1985 TSR)
- Issue 24 (1985 TSR)
- Issue 25 (1985 TSR)
- Issue 26 (1985 TSR)
- Issue 27 (1985 TSR)
- Issue 28 (1985 TSR)
- Thirteenth Pelinore issue.
- Issue 29 (1985 TSR)
- Fourteenth Pelinore issue.
- Issue 30 (1985 TSR)
- Special Edition 1 (1984 TSR)
Interactive Fantasy
- Issue 2 (1994 Hogshead)
- Includes "I Have No Words And I Must Design" (essay on game design), by Greg Costikyan.
Journal of the Travellers' Aid Society
- The Best of the Journal of the Travellers' Aid Society Volume 1 (1980 Game Designers' Workshop)
- Selected articles from issues 1 through 4.
- The Best of the Journal of the Travellers' Aid Society Volume 2 (1981 Game Designers' Workshop)
- Selected articles from issues 5 through 8.
- The Best of the Journal of the Travellers' Aid Society Volume 3 (1982 Game Designers' Workshop)
- Selected articles from issues 9 through 12.
- The Best of the Journal of the Travellers' Aid Society Volume 4 (1983 Game Designers' Workshop)
- Selected articles from issues 13 through 16.
- Classic Traveller: JTAS Issues 1-12 (2002 Far Future Enterprises)
- Reprint of the Journal of the Travellers' Aid Society issues 1 through 12, all from Game Designers' Workshop for Traveller.
- Classic Traveller: JTAS Issues 13-24 (2002 Far Future Enterprises)
- Reprint of the Journal of the Travellers' Aid Society issues 13 through 24, all from Game Designers' Workshop for Traveller.
- Classic Traveller: JTAS Issues 25-36 (2004 Far Future Enterprises)
- Reprint of the Journal of the Travellers' Aid Society issues 25 through 36 (originally published in Challenge), all from Game Designers' Workshop for Traveller.
Pegasus
- Issue 3 (1981 Judges Guild)
- Includes "Isle of the Blest" (Guildmember Installment) for Wilderlands of High Fantasy.
- Issue 4 (1981 Judges Guild)
- Includes "Isle of Tirnanog" (Guildmember Installment) and "Hanging Out in the City State" (Hanging Out in the City State column) for Wilderlands of High Fantasy.
- Issue 5 (1981 Judges Guild)
- Includes "The Quest for the Silver Empress" (Guildmember Installment) and "Attend a Party at the Slave Masters Guild" (Hanging Out in the City State column) for Wilderlands of High Fantasy.
- Issue 6 (1982 Judges Guild)
- Includes "The Azurerain Pirates" (Guildmember Installment) and "Suggestions for using Judges Guild Play Aids" (Hanging Out in the City State column) for Wilderlands of High Fantasy.
- Issue 7 (1982 Judges Guild)
- Includes "Aelel's Tutoring Service", "The Tower of Mabeleck", "Kthenta's Dark Repose" and "The Pyramid of Suberus" (Guildmember Installment), as well as "Finding and Using Special Contacts in the City State" (Hanging Out in the City State column), all for Wilderlands of High Fantasy.
- Issue 8 (1982 Judges Guild)
- Includes "Threat in the North" (Guildmember Installment) and "A Comprehensive Listing of all the City State Campaign Aids" (Hanging Out in the City State column) for Wilderlands of High Fantasy.
- Issue 11 (1982 Judges Guild)
- Includes "Rumors at the Wayfarer's Inn" (Guildmember Installment) and "The History of the City States, Part II" (Hanging Out in the City State column) for Wilderlands of High Fantasy.
- Issue 12 (1983 Judges Guild)
- Includes "Ignoble Inns" (Guildmember Installment), "The History of the City States, Part III" (Hanging Out in the City State column) and "Rumors at the Wayfarer's Inn: Addition" for Wilderlands of High Fantasy.
Pyramid
- Suppressed Transmission: The First Broadcast (2000 Steve Jackson Games).
- Reprints of articles from Kenneth Hite's "Suppressed Transmission" column in Pyramid.
- Suppressed Transmission: The Second Broadcast (2000 Steve Jackson Games)
- Reprints of articles from Kenneth Hite's "Suppressed Transmission" column in Pyramid.
- GURPS Best of Pyramid Volume 1 (2001 Steve Jackson Games)
- Collection of articles from Pyramid.
- GURPS Best of Pyramid Volume 2 (2001 Steve Jackson Games)
- Collection of articles from Pyramid, including 23 Skiddoo (designer's notes for GURPS Alternate Earths), by Kenneth Hite.
Strategic Review, The
- Issue 7 (Volume 2, Number 2) (1976 TSR)
Transactions of the Royal Martian Geographical Society
- Transactions of the Royal Martian Geographical Society: Volume One (1999 Heliograph)
- Reprint of Transactions of the Royal Martian Geographical Society issues 1 through 4 (primarily for Space: 1889).
- Transactions of the Royal Martian Geographical Society: Volume Two (1999 Heliograph)
- Reprint of Transactions of the Royal Martian Geographical Society issues 5 through 8 (primarily for Space: 1889).
- Transactions of the Royal Martian Geographical Society: Volume Three (2000 Heliograph)
- Reprint of Transactions of the Royal Martian Geographical Society articles published online from 1999 to 2000 (primarily for Space: 1889).
Traveller Chronicle, The
- The Apocrypha 3 - The Lost Supplements (2016 Far Future Enterprises)
- CD-ROM, including reprints of Sword Of The Knight Publications' The Traveller Chronicle issues 1 through 13, all for Traveller.
White Dwarf
- Issue 26 (1981 Games Workshop)
- Includes "The Dungeon Master's Guide to the Galaxy" (article on space travel in Dungeons and Dragons).
- Issue 27 (1981 Games Workshop)
- Includes "The Dungeon at the End of the Universe" (article on space travel in Dungeons and Dragons).
- Issue 54 (1984 Games Workshop)
- Issue 55 (1984 Games Workshop)
- Issue 58 (1984 Games Workshop)
- Issue 59 (1984 Games Workshop)
- Issue 60 (1984 Games Workshop)
- Issue 61 (1985 Games Workshop)
- Issue 65 (1985 Games Workshop)
- Issue 69 (1985 Games Workshop)
- Issue 70 (1985 Games Workshop)
- Issue 90 (1987 Games Workshop)
- Includes "Ten Years On" (history of Games Workshop and White Dwarf), by Ian Livingstone.
- The Best of White Dwarf Articles Volume I (1980 Games Workshop)
- Reprints of articles from White Dwarf issues 1 to 16.
- The Best of White Dwarf Articles Volume II (1983 Games Workshop)
- Reprints of articles from White Dwarf issues 15 to 30.
- The Best of White Dwarf Articles Volume III (1986 Games Workshop)
- Reprints of articles from White Dwarf issues 29 to 48.
- The Best of White Dwarf Scenarios Volume I (1980 Games Workshop)
- Reprints of scenarios from White Dwarf.
- The Best of White Dwarf Scenarios Volume II (1983 Games Workshop)
- Reprints of scenarios from White Dwarf, includes "Operation Counterstrike" (Dungeons and Dragons space fantasy scenario).
- The Best of White Dwarf Scenarios Volume III (1985 Games Workshop)
- Reprints of scenarios from White Dwarf, includes city of Irilian.
- Critical Assembly: The First 50 White Dwarf Columns (1987 Ansible Information)
- Reprints of David Langford's book review columns from White Dwarf issues 39 to 88, signed.
Wyrms Footnotes
- Wyrms Footprints (1995 Chaosium)
- Reprints of articles from Wyrms Footnotes, for Glorantha.