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Science Fiction Hobby Games
A First Survey
By Neal Tringham

Release Date: May 2013
Print Dimensions: 6 x 9 inches
Print Length: 352 pages
EBook Formats: Kindle / ePub / PDF
Price (hardback): £24.99 / $39.99
Price (paperback): £15.99 / $24.99
Price (eBook): £6.99 / $9.99

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Sample Essay on Game Stories

Sample Entry on Starblazer Adventures

Sample Entry on Traveller

About the Author

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Science Fiction Hobby Games serves as a history and guide to tabletop gaming franchises set in original science-fictional milieux. Its subject is the pen and paper role playing games and model and counter based wargames that preceded modern videogames and still evolve alongside them, as well as the gamebooks, board games, card games and postal games that are their less famous cousins. Included are detailed critical overviews of more than a hundred fantastical universes published between 1969 and 2013, along with essays on popular types of tabletop game and the natures of their settings and stories. Throughout, sf games are treated as an integral part of the long history of science fiction, and as a new way of enabling its explorations of the future and other worlds.

Based on the author's contributions to the Hugo Award winning third edition of the Clute and Nicholls Encyclopedia of Science Fiction, this book contains an extra 20,000 words on additional games and other topics, specially written for this new version of the text.

"An astounding survey... not just a history of the field, but an exhaustive review and analysis of all the most important games... The stories about the games are fascinating, as is the careful thought about why they work (and in some cases, why they don't)."
– Jared Shurin,

"Neal has done a very credible job, and anyone who found Shannon Appelcline’s Designers and Dragons (which is named in the bibliography of this book) of interest should put a copy of this book right next to it."
– Jeff Zeitlin, Freelance Traveller magazine

"It’s all highly detailed and, as far as I could tell, incredibly accurate... This functions as a fabulous try before you buy buffet of new/old games."
– Baz King,

"The analysis and history of each game that is listed is wonderful, and deep enough for the serious researcher while light enough for the casual reader. The section on Aftermath! alone is worth the price of admission."
– Chris Garcia, Amazing Stories

Hardback ISBN: 978-0-9576578-4-7
Paperback ISBN: 978-0-9576578-0-9
Kindle ISBN: 978-0-9576578-1-6
ePub ISBN: 978-0-9576578-2-3
PDF ISBN: 978-0-9576578-3-0

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